PayPal  The safer, easier way to pay online!

Battle Camp Actives List

*Absorb Absorb 40% of element damage for 2 turns.
Barrier Increase all mobs health by 20% and reduce element damage by 30% for 4 turns.
Barrier+ Increase all mobs health by 20% and reduce element damage by 35% for 4 turns.
Berserk+ Lose 5% of max Health and deal 180% of lost Health in damage to 5 enemies.
Big Heal Heal lowest health mob for 1400% of recovery of mob. In PvE, heal the player's health bar.
Blast 200% element damage to all enemies.
Blast+ 225% element damage to all enemies.
*Burst Attack all enemies for 50% element damage.
Counter Reduce damage from abilities by 30%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 mobs.
Counter+ Reduce damage from abilities by 35%. Reflect 100% of the damage back at the attacker. Damage cannot exceed 50% of health. Lasts 2 turns and is cast on 2 mobs.
Crush Deal damage equal to 450% attack to the enemy with the highest Health. Any element mobs struck will be stunned for 3 turns.
Crush+ Deal damage equal to 500% attack to the enemy with the highest Health. Any element mobs struck will be stunned for 3 turns.
*Debuff Debuff all element attacks by 30%.
Element Swap Swap all opposing element gems to element gems.
Element Swap+ Swap all opposing element gems to element gems.
Group Heal Heal all mobs for 350% of recovery.
Group Heal+ Heal all mobs for 400% of recovery.
*Heal 280% of recovery.
*Invincible Immune to damage for one turn.
*Kamikaze Sacrifice team health (PvE) or attacker health (PvP) to deal 70% of attacker's health in element damage.
Lacerate 400% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns.
Lacerate+ 450% attack to 3 enemies with highest health. Targets will be unable to heal for 4 turns.
*Leech 100% element damage and then heal equal to damage dealt.
*Mirror Reflect 50% of element damage back at attacker.
*Poison Deal 150% of mob's recovery in element damage per turn for 2 turns.
Pound Deal damage equal to 200% attack to all enemies. Any element mobs struck will be stunned for 1 turn.
Pound+ Deal damage equal to 225% attack to all enemies. Any element mobs struck will be stunned for 1 turn.
Regen Heal 3 mobs for 200% of recovery per turn for 3 turns.
Regen+ Heal 3 mobs for 225% of recovery per turn for 3 turns.
Sacrifice Sacrifice 30% health and deal 160% of this health in damage to 3 enemies with highest health.
Sacrifice+ Sacrifice 30% health and deal 180% of this health in damage to 3 enemies with highest health.
Shield Resist 30% of all damage for 2 turns.
Snipe Deal element damage equal to 500% attack to opponent with highest health.
Snipe+ Deal element damage equal to 550% attack to opponent with highest health.
*Stun Stun all element mobs for 1 turn.
*Surge 200% element damage to one target.
Swap Swap all heart gems to element gems.
Swap+ Swap all heart gems to element gems.
Toxic Deal damage equal to 300% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities.
Toxic+ Deal damage equal to 325% attack per turn for 3 turns to the enemy with the highest health. Ignores defensive abilities.
Vampire Deal element damage equal to 400% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt.
Vampire+ Deal element damage equal to 450% attack to the 2 enemies with the highest health and heal for 66% of the damage dealt.
Venom Deal damage equal to 200% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities.
Venom+ Deal damage equal to 225% attack per turn for 3 turns to the 3 enemies with the highest health. Ignores defensive abilities.
Wound Deal damage equal to 200% attack to 5 opponents. Targets will be unable to heal for 2 turns.
Wound+ Deal damage equal to 225% attack to 5 opponents. Targets will be unable to heal for 2 turns.
* Denotes old active